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https://github.com/MichaelHinrichs/Florensia-Extractor.git
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41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
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//Written for Florensia. https://store.steampowered.com/app/384030
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using System.IO;
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namespace Florensia_Extractor
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{
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class Program
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{
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static BinaryReader br;
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static string path;
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static void Main(string[] args)
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{
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br = new BinaryReader(File.OpenRead(args[0]));
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int count = br.ReadInt32();
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System.Collections.Generic.List<Subfile> subfiles = new();
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for (int i = 0; i < count; i++)
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{
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subfiles.Add(new());
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br.BaseStream.Position += 28;//unknown
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}
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string path = Path.GetDirectoryName(args[0]) + "//" + Path.GetFileNameWithoutExtension(args[0]);
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Directory.CreateDirectory(path);
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foreach (Subfile file in subfiles)
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{
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br.BaseStream.Position = file.start;
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BinaryWriter bw = new(File.Create(path + "//" + file.name));
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bw.Write(br.ReadBytes(file.size));
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}
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}
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class Subfile
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{
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public string name = new string(br.ReadChars(260)).TrimEnd('\0');
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public int start = br.ReadInt32();
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public int size = br.ReadInt32();
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}
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}
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}
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